Replication data for: Vertical Integration and Exclusivity in Platform and Two-Sided Markets
- Lee, Robin S.
AbstractThis paper measures the impact of vertically integrated and exclusive software on industry structure and welfare in the sixth-generation of the US video game industry (2000-2005). I specify and estimate a dynamic model of both consumer demand for hardware and software products, and software demand for hardware platforms. I use estimates to simulate market outcomes had platforms been unable to own or contract exclusively with software. Driven by increased software compatibility, hardware and software sales would have increased by 7 percent and 58 percent and consumer welfare by $1.5 billion. Gains would be realized only by the incumbent, suggesting exclusivity favored the entrant platforms.
Is supplement to
DOI: 10.1257/aer.103.7.2960 (Text)
Lee, Robin S. “Vertical Integration and Exclusivity in Platform and Two-Sided Markets.” American Economic Review 103, no. 7 (December 2013): 2960–3000. https://doi.org/10.1257/aer.103.7.2960.
- ID: 10.1257/aer.103.7.2960 (DOI)
Update Metadata: 2020-05-18 | Issue Number: 2 | Registration Date: 2019-10-12