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Replication data for: Cognition and Behavior in Two-Person Guessing Games: An Experimental Study

Version
V0
Resource Type
Dataset
Creator
  • Costa-Gomes, Miguel A.
  • Crawford, Vincent P.
Publication Date
2006-12-01
Description
  • Abstract

    This paper reports an experiment that elicits subjects’ initial responses to 16 dominance-solvable two-person guessing games. The structure is publicly announced except for varying payoff parameters, to which subjects are given free access. Varying the parameters allows very strong separation of the behavior implied by leading decision rules. Subjects’ decisions and searches show that most subjects understood the games and sought to maximize payoffs, but many had simplified models of others’ decisions that led to systematic deviations from equilibrium. The predictable component of their deviations is well explained by a structural nonequilibrium model of initial responses based on level-k thinking. (JEL C72, C92, D83)
Availability
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Relations
  • Is supplement to
    DOI: 10.1257/aer.96.5.1737 (Text)
Publications
  • Costa-Gomes, Miguel A, and Vincent P Crawford. “Cognition and Behavior in Two-Person Guessing Games: An Experimental Study.” American Economic Review 96, no. 5 (November 2006): 1737–68. https://doi.org/10.1257/aer.96.5.1737.
    • ID: 10.1257/aer.96.5.1737 (DOI)

Update Metadata: 2020-05-18 | Issue Number: 2 | Registration Date: 2019-12-07

Costa-Gomes, Miguel A.; Crawford, Vincent P. (2006): Replication data for: Cognition and Behavior in Two-Person Guessing Games: An Experimental Study. Version: V0. ICPSR - Interuniversity Consortium for Political and Social Research. Dataset. https://doi.org/10.3886/E116248